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How to become a better developer: Top tips from 15 industry leaders

How to become a better developer: Top tips from 15 industry leaders

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Rohit C P
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January 3, 2017
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3 min read
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Last week when I sharedThe top programming languages that will be mostpopular in 2017, the frequent comment was, what does it take to be a better developer?

I’ve met some amazing developers in real life and through React Native Community, and I decided to ask them, “How do I become a better developer?” Thank you to everyone who took the time to answer these questions with passion!

This is a compilation of answers I received from them. Some of these quotes are not limited to answers from that specific question.

Interviewees / Current Position

  • Aravind Kumaraguru (Engineering Director @Pioneers in Engineering)
  • Brent Vatne (Front-end Developer @Exponent)
  • Charlie Cheever (Co-founder @Exponent)
  • Christopher Chedeau (Front-end Engineer @Facebook)
  • Dan Horrigan (Senior Back-end Developer @Futuri Media)
  • Frank W. Zammetti (Lead Architect @BNY Mellon)
  • Janic Duplessis (Co-founder @App & Flow)
  • Jake Murzy (Co-founder @commitocracy)
  • Jun Ho Hwang (Software Engineer @Coupang)
  • Keon Kim (Machine Learning Maniac @NYU)
  • Munseok Oh (Co-founder and CTO @Sketchware)
  • Satyajit Sahoo (UX Lead @ Glucosio & Front-end Engineer @Callstack.io)
  • Sonny Lazuardi Hermawan (Engineer @Sale Stock)
  • Sunggu Hwang (CTO @ScatterLab)
  • Timothy Ko (Software Engineer @Snapchat)


Q&A

Aravind Kumaraguru

Aravind is an undergrad at UC Berkeley pursuing a degree in Electrical Engineering and Computer Science and is Engineering Director for the nonprofit organization Pioneers in Engineering.

Q: How do you think I can become a better developer?

A: Obviously, never stay complacent with what you know – this field changes ridiculously fast, and you need to keep up with it. Follow along with the news in the tech industry, perhaps read up on some source code for a Python module that you recently used.

A friend of mine had some free time over winter break, so he decided to teach himself Django and build a webapp that he could interact with over SMS. It’s sort of a toy project, but he really enjoyed learning the different development paradigms. For context, he specializes in embedded systems and robotics, so this is nowhere near his comfort zone.

But pushing yourself to try different things will make you much stronger as an engineer. I personally wish I had done more web stuff before this year – in my organization (PiE), we’re developing a new iteration of a robotics kit to be used by high school students. While I have a good grasp of the low-level and systems stuff, I’m at a loss when it comes managing our UI design. Never had an interest in doing that type of stuff full-time, but having even a surface-level knowledge can be immensely helpful

Q: Do you have any projects you did to push yourself out of your comfort zone?

A: I built an automated door opener last summer, which operated a mechanical lever to open a door when an RFID card was scanned. The project used a really powerful motor and a mess of sensors to track the state of the arm, which proved to be quite difficult to coordinate. I learned real quick that I would need to do a bunch of offline testing before running my code on the device, which was very different from what I was used to up till then.

In terms of academics, I just finished CS 189, which was a massive crash course in data science, optimization, and probability theory. The programming I did in that class was also very different from what I’m used to, even though it was all in Python.


Brent Vatne

Brent is Front-end web/mobile developer working on Exponent and React Native. He contributes to tons of open-source projects.

Q: I really want to become a better developer; what would you say the first step is?

A: Do stuff you’re excited about and contribute to open source projects:-D

Q: How old are you and how much experience do you have as a programmer?

A: I am 30 years old, and very much 😮

Q: How did you join Exponent? What was the cause?

A: James (ide) and I were the most active contributors to a react-native outside of facebook and so we spoke a lot. He created exponent with Charlie. I ended up doing some consulting work with them and Charlie asked if I’d be interested in working with them full time and year, it was lots of fun so I joined.

Q: I should know objective C and Java thoroughly before I jump into React Native, right?

A: You can learn it as you go if you need to. there’s also tons of pure javascript stuff that need to be done. and documentation. lots of things 🙂


Charlie Cheever

Charlie Cheever is the co-founder of Quora, an online knowledge market. He was formerly an engineer and manager at Facebook, where he oversaw the creation of Facebook Connect and the Facebook Platform. Prior to Facebook, Cheever was employed by Amazon.com in Seattle. He left Facebook to start Quora in June 2009 to work on Exponent.

Q: What’s the motivation of Exponent being free and Open Source?

A: I really want to make something that like a 12-year-old version of me would use. So, someone who doesn’t know tons about programming but can learn new things and doesn’t have a credit card or lots of money, but has time and creativity and a phone and friends. I learned to program making calculator games on TI-85, it’s sad to me that kids can’t make stuff on their phones today.

Q: Why did you leave Quora?

A: I managed the mobile teams there and it was so slow to work on those apps even tho we had good people, I found it so frustrating And after I left I tried to build some mobile stuff and it was so annoying that I decided there needed to be a different way to make stuff. So James and I made something like react Native called Ion. It was strikingly similar actually. But React Native already had android support and 20 people working on it, and we had 2 people. So we decided to make everything else around it that we wanted to make!

Q: What did you do on Facebook?

A: I made the developer platform that all those games like FarmVille were on. Well, not all of it obviously but was one of two main developers. And I worked on the first version of facebook video, then did a lot of random other things. Then was a manager and did log in with Facebook on other sites, and then left to do Quora.

How to monetize your programming skills


Christopher Chedeau

Christopher has been working at Facebook as a Front-end Engineer for about 5 years. Previously, he worked at Curse Network.

Q: What do you do on Facebook?

A: I was on the photos team when I started, then I discovered React and started adopting and promoting it both internally and externally. I was there at the beginning of reacting native and pushed it through until 3 months ago. I just recently switched to the Nuclide team. I’m still #3 contributor on React Native.😛

Q: Do you have any prior work experience?

A: I was working for Curse (doing website for blizzard games) during my college to pay for it. It was fun to see the company go from 5 people in a guild to a 100 people company.

Q: What’s your day to day like on Facebook? The current project you’re working on?

A: I’m currently working on the Nuclide team, Facebook’s IDE built on top of Atom. I would say my time is spent half coding, half cheerleading all the cool stuff people are doing inside of FB.

Q: How do you think one can become a better developer?

A: I think that there are multiple levels.

The first level is mastering all the concepts. For example yesterday I had to write a function that removes certain keys from a big nested object. Because I’ve done this task so many times in the past, I was able to implement it in one go without even thinking and it worked the first time. For this one, exercises are really good. You want to code the same kind of things many many times to train your muscle memory.

The second level is how do you build things in a way that are not going to break in the future. Ideally, once you build something, you can move to the next thing and it’ll keep working without you there. This is challenging when there’s a ton of developers touching the codebase and product directions changing often.

Finally, the third level is how do you prevent a whole class of problems from even existing in the first place. A good example is with manual dom mutations, it’s very easy to trigger some code that interacts with a dom node that has been removed from the dom. React came in and made this problem go away. You have to go out of your way to do so, and even if you want to do those things, you have the tools to make it work: lifecycle events.

Q: Is there something you wish you’d known or learned earlier as a programmer?

A: Probably the most important thing is: tradeoffs, tradeoffs, tradeoffs. They are everywhere.

If you are working on some random throwaway feature that no one is going to use, who cares if the code is maintainable, you need it to work and now one mistake I see a lot is that people over-engineer the easy things but are not willing to make their architecture less clean from a CS perspective even though it actually provides the user experience you need.

At the end of the day, we write all this code for the users, we should first understand what the user experience should be and then do whatever it takes to get it. If the user just needs to display some content and needs to be able to edit it easily, just install WordPress, pick a good looking theme and call it a day

– Btw, pro-tip, if you want to be successful, always think about the value you are providing. If you are earning $100k a year, this means that the company should be making $200k because you’re here


Dan Horrigan

Dan is a Senior Back-end developer @Futuri Media. He has 20 years of programming experience in many different languages. He’s been contributing to React Native early/mid-2015.

Q: What’s your background as a programmer?

A: I started learning to program (with QBasic) when I was 11 and was hooked. I learned everything I could, as fast as I could. I learned a few languages like Visual Basic and started to dabble with C and C++. Then I found web development and dove in head first. First, learning HTML and CSS, then adding simple CGI scripts written in Perl, and eventually Classic ASP.

My first paying project was when I was 14: A website for the company my dad worked for, with a customer portal to let them see their job progress. This was all in ASP. After that, I started learning PHP, and have been using that as my language of choice ever since. However, I picked up a lot of experience with other languages along the way: JS, Python, Ruby (on Rails), Java, C#, Go, Objective-C.

Q: What are some projects you’re currently working on?

A: I work for Future Media (http://futurimedia.com). We provide SaaS solutions for Broadcast Radio and TV companies. We provide white label mobile applications, social engagement and discovery, audio streaming and podcast solutions, etc. I haven’t had much free time lately to contribute to many OSS projects, but hope to change that soon!

Currently, I am a Senior Back-End Web Developer, but I am transitioning into being the Director of Technical Operations.

Q: Is there something you wish you’d learned or knew earlier as a developer?

A: I wished I would have realized earlier in my career that it is OK to be wrong, and that failure is just a chance to learn.

Q: What’s the first step to becoming a good developer?

A: Come up with a small-ish project that you think would be cool, or would make your life easier, and just jump right in. Too many people try to learn without a goal other than “I want to learn to code.” Without a goal, you are just reading docs or copy/pasting from tutorials…you can’t learn that way.

To become a better developer, you need to do one simple thing: Never. Stop. Learning. Read other people’s code, figure out how that one app does that really cool thing you saw, read blogs, etc. No matter how good you are, or think you are, there is always someone better, and always more to learn.

Q: Is there a certain project you’re currently interested in? Next on your learning list?

A: I have been using, and occasionally contributing to, React Native since early/mid-2015, and continue to be interested in it.

Next, on my learning list is learning Erlang/Elixir. We build heavily distributed systems where I work and think we would really benefit from a language like that.


Frank W. Zammetti

Frank is a lead architect for BNY Mellon by day and the author of eight books on various programming topics for Apress by night

Q: How do I become a better developer?

A: I get asked this question quite a bit both at work from junior developers and from readers of my books. I always give the same answer: make games!

It sounds like a joke answer, but it most definitely is not! Games have a unique ability to touch on so many software engineering topics that you can’t help but learn things from the experience. Whether it’s choosing proper data structures and algorithms, or writing optimized code (without getting lost in micro-optimizations – at least too soon), or various forms of AI, it’s all stuff that is more broadly applicable outside of games. You frequently deal with network coding, obviously audio and visual coding (which tends to open your mind to mathematical concepts you otherwise might not be), efficient I/O and of course overall architecture, which has to be clean and efficient in games (and for many games, extensible). All those topics and more are things that come into play (hehe) when making games.

It also teaches you debugging and defensive programming techniques extremely well because one thing people don’t accept in games is errors. It’s kind of ironic actually: people will deal with some degree of imperfection in their banking website but show a single glitch in a game and they hate it! You have no choice but to write solid code in a game and you figure out what works and what doesn’t, how to recover from unexpected conditions, how to spot edge cases, all of that. It all comes into play and those are skills that developers need generally and which I find are most frequently lacking in many developers.

It doesn’t matter one bit if the game you produce is any good, or whether anyone else ever even plays it. It doesn’t matter if it’s web-based (even if your day job is), or mobile, doesn’t matter what technologies you use. The type of insight and problem-solving skills you build and tune when creating games will serve you well no matter what your day job is, even in ways that are far from obvious.

I’ve been programming games for the better part of 35 years now. No, none of them have been best-sellers or won awards or anything like that. In fact, it’s a safe bet that most people wouldn’t have even heard of my games, even the one’s still available today. None of that matters because the experience of building them is far and away the most rewarding part of it. Perhaps the best thing about programming games is that they are, by their nature, fun! You’re creating something that’s intended to be enjoyable so the process of creating it should absolutely be just as enjoyable. How many things can you do that are really fun while still being challenging and simultaneously help build the skills needed for a long career?

So yeah, make games, that’s my simple two-word answer!

Q: Is there something you wish you’d known or learned earlier as a programmer?

A: Hmm, tough question actually. I guess if there was one thing (and I’ll cheat and combine two things here because they’re related) I would say that early on I didn’t understand two very important phrases: “As simple as possible, but no simpler” and “Don’t let the perfect be the enemy of the good”.

I have a natural perfectionist mentality, so I spend a lot of time pondering architecture, API design, etc. I once spent 33 hours straight working on a Commodore 64 demo because ONE lousy pixel was out of place and my perfectionist brain just couldn’t live with it! Sometimes, I have to force myself to say “okay, it’s good enough, you’ve planned enough, now get to work and actually BUILD stuff and refactor it later if needed”, or I have to force myself to say “okay, it basically does what it’s supposed to, it doesn’t need to be absolutely flawless because nobody but me is even going to notice”. Especially when you’ve got deadlines and people relying on you, you have to make sure you’re working towards concrete goals and not constantly getting stuck trying to achieve perfection because you rarely are going to, at least initially anyway, no matter how hard you plan or try – and the dirty little secret in IT is that perfection rarely matters anyway! Good enough is frequently, err, good enough 🙂

And, your design/development approach should always strive to be as absolutely simple as possible. Of course, what constitutes “simple” is debatable and doesn’t necessarily even always have the same meaning from project to project, but for me some key metrics are how many dependencies I have (web development today is a NIGHTMARE in this regard – less is GENERALLY better) and how many layers of abstraction there are. Developers, especially in the Java world, like to abstract everything and they do so under the assumption that it’s more flexible. But if there’s one thing I’ve learned over the years it’s that the way to write flexible code is to write simple code. It’s better than abstractions and extension points and that sort of stuff because it’s just far easier to understand the consequences of your changes.

As a corollary, a terse code is NOT simpler code! Simple code is code that anyone can quickly understand, even less capable developers, and even yourself years after. Terse and “clever” code tends to be the exact opposite. Often times, the more verbose code is actually simpler because there are fewer assumptions and often less knowledge needed to understand it, less “code hoping” you have to do to follow things. Related to this is that writing less code isn’t AUTOMATICALLY better. No, you shouldn’t re-invent the wheel, but you also shouldn’t be AFRAID to invent a marginally better the wheel when it makes sense. Knowing the difference is hard of course and comes from experience, but if you think it’s ALWAYS better to write less code then you’re going to make your life harder in the long run.

Of course, don’t over-simplify code either. Too simple and suddenly extending it almost MUST mean a refactor. You never want to completely refactor because you HAVE to in order to build an app over time. There’s a balance that’s difficult to strike but it should always be the goal.

Oh yeah, and I wish I knew how to express myself in fewer words… but actually, I’m still obviously working on that one 🙂


Janic Duplessis

Janic is the co-founder of App & Flow, a react-native contributor, and open-source contributor.

Q: Any tips to becoming a better developer?

A: Don’t think there’s anything in particular, you just have keep learning and getting out of your comfort zone. Like trying a new language or framework from time to time. At least that’s what I do but I’m pretty sure there are some other good ways haha 🙂

Q: How can I start contributing to React Native?

A: The best is to start with something small like a bug fix or adding a small feature like an extra prop on a component. Most contributors know either iOS or Android and a bit of JS. There are also some JS devs that work on things like the package and clip. We keep some issues with a Good First Task label that should be a good place to start


Jake Murzy

Jake is an Open-source Archaeologist. He writes buzzword compliant code. Co-founder at @commitocracy.

Q: Hey Jake, any tips to becoming a better programmer? 🙂

A: Number one thing you should do is to learn your tools before you learn the language you work in because it will lead to faster feedback loops and you will get to experience more in less time. So install a linter and it will catch most of your errors as you type. It statically analyzes your code and recommends best practices to follow. You should always follow best practices until you gain enough experience to start questioning them.


Jun Ho Hwang

Jun is a software engineer at Coupang, which is the $5 Billion Startup Filling Amazon’s Void In South Korea. He is a very friendly developer who loves to connect.

Q: How do you become a better developer?

A: The word ‘better’ can be described in various ways–especially in the field of programming. A good developer could be someone who is exceptionally talented in development, someone who is amazing at communicating, or someone who understands Business very well. I personally think a “good” developer is someone who is in the middle–a person who can solve his or her business problem with their development skills, and communicate with others about the issue. Ultimately, to achieve this, it requires a lot of practice, and I recommend you to create your own service. Looking and thinking from the perspective of the user and improving the service to fulfill their needs really helps you grow as a better developer.

Q: Is there something you wish you’d known or learned earlier as a developer?

A: I really wish I started my own service earlier on. The hardest thing to grasp before developing is realizing how you can apply what you learned. Many developers are afraid to start a “service” because it sounds difficult; however, pondering about what to make and where to start, and then connecting those points of thought help you grow as a better developer.

Q: What do you do at Coupang? What are you currently working on?

A: Coupling provides a rocket-delivery-service, and I am working on developing a system called “Coupling Car,” which is related to insurance and monetary management. Furthermore, I’m thinking about adding transportation control system and the ability to analyze data from the log.


Keon Kim

Keon is a student at NYU who is really passionate about Machine Learning. He is a very active GitHub member who tries to contribute to open source projects related to machine learning.

Q: What are your interests? What kind of projects have you worked on?

A: I’ve been working on machine learning projects these days. I am one of the project members of DeepCoding Project, a project with a goal of translating written English to the source code. I’ve been contributing to a C++ machine learning framework called my pack(https://github.com/mlpack/mlpack), which is equivalent to skit-learn in Python.

I’ve also done some fun side projects: DeepStock (https://github.com/keonkim/deepstock) project is an attempt to predict the stock market trends by analyzing daily news headlines. CodeGAN (https://github.com/keonkim/CodeGAN) is a source code generator that uses one of the new deep learning methods called SeqGAN.

Q: How do you become a better developer?

A: I think it is really important to understand the basics. By basics, I mean math, data structures, and algorithms. Deep learning is really hot right now, and I see people jumping into learning it without basic knowledge in computer science and mathematics. And of course, most of them give up as soon as mathematical notations appear in the tutorial. I know this because I was one of them and it took me really long time to understand some concepts that students with a strong fundamentals could understand in a fraction of the time I spent. New languages, libraries, and frameworks are introduced literally every day these days, and you need the fundamentals in order to keep up with them.


Munseok Oh

Munseok is a Full-stack developer and CTO at Sketchware. He previously worked at System Integration for ~7 years.

Q: How do I become a better developer?

A: When I was very young and cocky, I evaluated other developers based on their coding style. There were certain criteria they had to pass in order for me to judge them as a good developer. But now, I really don’t think that way. Now, I believe that every developer is progressive, which means he or she is becoming a better developer every day. It doesn’t really matter if the style is bad or code is good–as long as the program runs, I think it’s great! Whether the program has room for growth or has bugs, I think the motivation to develop is what really matters. Developers usually are never satisfied with their skills. They are always eager to become better–probably why you’re doing this. It’s really hard to justify “good developer”. People like you will become better than me in no time. I still don’t think I am a good developer.

Q: What was the most difficult thing when you were developing Sketchware?

A: Developing Sketchware wasn’t too difficult because we had a good blueprint for the item. The direction was very clear for us to follow, so developing it was a breeze. However, there was a line we had to maintain for Sketchware–this line had two conditions:

  1. Sketchware must be an easy tool for anyone to create applications.
  2. Whatever the user takes away from Sketchware can be applied in their future career

Since we wanted Sketchware to be an efficient tool that can help users learn programming concepts, I am very considerate and think a lot when it comes to adding new features in the application.

Q: As a developer, is there something you wish you knew or fixed earlier?

A: I really wish I jumped into the Start-up world earlier. When it comes to developing, you need to be passionate and really enjoy what you do. Even if you pull 3 all-nighters, ponder all day long about a new algorithm, or stress about a new bug, everything will be okay if you’re enjoying it. It really goes back to the question #1–I get my energy from the joy I have when I develop, and that joy eventually makes you a better developer. When life hits you, most developers lose the passion for developing if you think of it as work. I used to be like that. But now, I’m really not worried–since developing brings joy to me now. Even if we run out of funds or our company burns down, it’s really okay since I am making the most out of what I am doing.


Satyajit Sahoo

Satyajit is the UX Lead at Glucosio, and Front-end Engineer at Callstack.io. He is an amazing open-source contributor; he is one of the top 5 contributors in React Native

Q: What is your background as a programmer?

A: I don’t really come from a programming background. I did my graduation in Forestry. I left post-graduation after getting a job offer and never looked back.

Q: What’s your day like on day to day basis?

A: It’s pretty boring. I wake up, order some breakfast online or go out, then start office work. In evening I go out to a bar or take a long walk if there’s enough time left. At night I mostly watch TV series or hack on side-projects.

Q: Motivation behind contributing to open source projects?

A: I’ve been involved in Open Source for a long time. When I was doing my graduation I got into Linux and got introduced to the world of Open Source. I loved it how we could learn so much from other projects. It fascinated me that developers were selfless to let us see and use the there code for free (mostly). I did a lot of Open Source projects in form of themes and apps during my college days, and it always made me happy when people forked them and changed to meet their needs, and send pull requests to fix things.

As a developer, I contribute to Open Source projects most of the time because I need a feature, or it improves something on a project I love. I think it’s better if we work together to fix stuff that is important to us rather than just filing issues.

Q: How do I become a better developer?

A: I think it’s important that we are open to new things. There’s a lot to learn, and we cannot learn if we stay in our bubble. Try new things, even if you think you can’t do it, even it looks complex on the surface. I have failed to do things so many times, but eventually succeed. In the process, I understand the problem and the solution, and then it becomes really simple.


Sonny Lazuardi Hermawan

Sonny is a JavaScript Full Stack Engineer, a React & React Native player, and an Open source enthusiast. He currently works as an Engineer at Sale Stock.

Q: How do you become a better developer?

A: I think always eager to learn is the key. Try everything, make mistakes, and learn from that mistakes. I agree that code review from partners and senior engineers will make our code better. Try publishing your own open source projects, meet other great developers and learn from them.

Q: What’s your motivation behind creating open source projects?

A: I just want the people to know about our idea, and try implementing it so that others can use our project. I’m really inspired by people that work on open source projects that used by many devs such as Dan Abramov that created redux.


Sunggu Hwang

Sunggu worked at Daum Communications for 4 years. Then, he left Daum to work at Scatter Lab as the CTO. This is his 5th year at Scatter Lab.

Q: How do you become a better developer?

A: Hmm… Becoming a good developer… Every developer has his or her own personality when it comes to programming. As an analogy, think about blacksmiths! Not all blacksmiths are alike–some enjoy crafting the best sword, while some might enjoy testing out the sword more than crafting it. I am a thinker–who plans and organizes thoughts before I carry out an action. I think a good developer knows how to write concise and clean code; you should practice this habit. Even though the trend for programming is always changing, and many people use different languages, write a piece of code that anyone can understand without comments.

Q: What do you think is the next BIG thing?

A: I’ve observed the evolution of programming languages, and I think it’s becoming more abstract every generation–procedural programming, imperative programming, functional programming… I think in the future, maybe in about 20 to 30 years, we will live in the time where the computer writes the code for us, and we just put them together like legos.

Q: What should I focus on studying?

A: I think deep learning is a must. Try different tutorials and learn it with passion. Math, algorithms–anything will help you in the long run.


Timothy Ko

Timothy is a software engineer at Snapchat. He previously worked at many places such as Riot Games, Square, etc.

Q: What do you do at Snapchat?

A: I’m a software engineer on the monetization team, so I work on anything related to making money. Some example projects are Snapchat Discover, a news platform within the iOS and Android apps; Ad Manager, a control panel used by sales and ad operations to flight ads; Ads API, which allows third-party partners to integrate their own ad platforms into Snapchat. Also, I was a past intern at Snapchat so I occasionally give talks and Q&As to upcoming interns. I’m also heavily invested in hiring and conduct a lot of interviews there.

Q: What do you do on a day-to-day basis?

A: What I’ve mentioned previously. Also, even after I pass on the work to other people, sometimes I have to go back and help support it or be part of the technical discussions on future changes. When new people join the team, usually I’m the one to ramp people up on how the code base looks like the kinds of frameworks we use, how a typical engineer workflow looks like, etc.

Q: What languages/framework do you guys mostly use?

A: For server code, it’s usually Java and for UI we use React Redux. Most teams work in google app engine, which is why we use Java, but some teams switch it up a little bit due to some app engine limitations. And of course, the product teams work in objective C for iOS and Java for Android.

Q: How do you think I can become a better developer?

A: I think the best thing to do is to do as many things as possible. I did seven internships while in school so I already had two years of work experience before I graduated. Work experience is super important because coding in a hackathon, doing personal projects, and doing school assignments are totally different than working with enterprise software and apps with real users. But you have to start somewhere, so that’s where going to school, doing personal projects, and competing in hackathons comes in. And while at work, I think the best way to succeed is to ask lots of questions and learn by doing. You can read and study all you want, but you might not understand what’s going on until you actually do it. Another thing is code reviews — you can do so much knowledge transfer by having a more senior engineer tear your code apart and tell you how to make it better. Also, if you ever come up with a proposal on how to solve a problem, getting a tech lead to bombard you with hard questions forces you to make sure you have every little detail covered.


*The article was originally posted by Sung Park on Github*

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Traditional screening methods are failing

The contemporary talent market presents a significant challenge to HR leadership: achieving high-volume efficiency while maintaining high-quality selection. Traditional recruitment methods, reliant primarily on curriculum vitae (CVs), applications, and sequential interviews, are demonstrating systemic failures in meeting this dual mandate. These processes inherently rely heavily on subjective judgment, which is well-documented to introduce significant unconscious biases and yield low predictive validity regarding a candidate's eventual success in a specific role.

The high digital volume of modern job applications compounds this problem, creating systemic friction characterized by high time-to-hire (TTH) metrics and a resulting poor candidate experience (CX). When candidates perceive the application process as tedious or unfair, they often disengage, leading to high dropout rates. This systemic friction suggests that the inefficiency of traditional screening processes is directly proportional to their subjectivity. Gamification emerges as a crucial strategic intervention, designed to replace subjective review with objective, quantifiable behavioral data.

Defining the Discipline and Its Deep Roots

Defining Gamification: Mechanics vs. Serious Games

Gamification is formally defined as the application of game design elements and principles into non-game contexts, specifically within the Human Resource Management (HRM) domain.

This practice leverages typical elements of game playing, such as point scoring, structured competition, and defined rules, and applies them to business activities like recruiting, employee training, or sales force management. In the context of talent acquisition, gamification involves applying game technology—including game theory, mechanics, and design—to attract, select, onboard, and develop employees.

It is essential for HR leaders to distinguish gamification from the concept of "Serious Games." Serious Games are full, self-contained games created for a non-entertainment purpose, such as advanced skills training or simulating complex operational environments. Conversely, gamification is the integration of elements or mechanics (like a leaderboard or a progress bar) into an existing business process (like a standardized candidate screening module). The critical distinction lies in the nature of the integration: gamification enhances the experience of a routine task, whereas a serious game constitutes the task itself.

Leveraging intrinsic and extrinsic motivation

The effectiveness of gamification is rooted firmly in organizational psychology and behavioral economics. Gamification techniques leverage powerful, innate psychological desires, including the need to socialize, learn, master, compete, achieve status, express oneself, and more. By integrating game elements, the system can capture the user's attention and direct their behavior toward specific business objectives.

The critical mechanism is the transition from extrinsic motivation (working for a paycheck or a job offer) to intrinsic motivation (the joy derived from competence and progress). By tying milestones and achievements to recognition, employees and candidates gain a sense of progress similar to advancing levels in a video game. For instance, providing badges for meeting certain metrics or recognizing performance on a leaderboard can incentivize engagement. This triggers the Mastery-Status Cycle: gamified assessments succeed because they subtly shift the candidate's focus away from the high-stakes, extrinsic reward (the final job offer) toward the immediate, intrinsic reward of demonstrating mastery and competence within the assessment environment. 

Core game elements in HR contexts

A successful gamified recruitment system utilizes a suite of well-tested game design elements. These mechanics include points, badges, leaderboards, avatars, performance graphs, and meaningful narrative stories. In the hiring context, these elements are strategically applied:

  • Points and Badges: Candidates earn points for completing specific tasks, achieving assessment milestones, or demonstrating required skills.
  • Progress Bars: Visual representations of completion rates and progress keep candidates motivated, ensuring they maintain momentum through lengthy application sequences.
  • Leaderboards: These foster healthy competition and can be used to unlock later interview stages based on assessment performance.

The application of these elements turns the traditionally dull, one-way steps of screening and testing into engaging, interactive experiences.

Strategic benefits and operational impact

Enhancing Candidate Experience (CX) and employer branding

Gamification transforms the often stressful and bureaucratic recruitment process into a more enjoyable and interactive journey. By making the process feel like "play rather than a chore," gamification substantially increases candidate motivation and investment in the application process. This change in approach is particularly resonant with the modern workforce, especially Gen Z, who are accustomed to interactive technology and value corporate innovation.

Furthermore, gamification is a powerful tool for employer branding. Companies that utilize game-based assessments showcase their culture as modern, innovative, and focused on candidate welfare. Candidate desirability is directly linked to this innovation; research indicates that 78% of applicants stated that the inclusion of gamification in the hiring process would make an employer more desirable.

Data-backed, objective candidate evaluation

A core benefit of gamification is its ability to transition hiring from subjective judgment to objective, quantifiable measurement. Traditional interviews and assessments are susceptible to human biases, but gamified assessments provide objective results based on how candidates behave and perform within realistic, controlled scenarios.

These tools gather rich, multi-faceted data, enabling recruiters to assess skills, cognitive abilities, emotional intelligence, and personality traits, providing a comprehensive 360-degree view of a candidate’s capabilities. Instead of relying on resume keywords or self-reported capabilities, employers can observe candidates demonstrate real-world skills through interactive tasks and simulations. This data-driven approach allows hiring managers to make better decisions, ensuring the selection of candidates who possess the right attributes to succeed in the role and thrive within the organizational culture.

Efficiency gains and time reduction

Efficiency in talent acquisition is fundamentally improved through process automation and standardization. Gamification automates significant aspects of the recruitment process, particularly screening and assessment, which allows hiring managers to concentrate their limited time on the most promising candidates. Since gamified tests often take only minutes to complete and provide instant results, they are highly effective time management tools.

The substantial reduction in time-to-hire (TTH) is a direct consequence of standardizing the assessment input. By requiring all candidates to engage with the same objective metrics, HR can leverage technology for rapid, bias-free elimination, accelerating the high-volume top-of-funnel (MoFu) activities. Measurable results include a demonstrated 40% shorter interview cycle and a 62% higher offer ratio in implementations involving gamified skills assessments. Unilever, for example, successfully reduced its overall screening time by 75% using science-based mobile games.

Mitigation of unconscious bias and increased diversity

One of the most profound benefits of gamified assessments is their effectiveness in removing hiring bias. Since games are designed to focus purely on behavior and performance, they naturally mitigate the influence of irrelevant demographic data, educational background, or professional pedigree. Gamification provides objective insights, allowing organizations to hire for potential rather than solely on past achievements.

To avoid unconscious bias, gamified systems typically employ two key mechanisms:

  1. Blind Scoring: Candidates are evaluated solely based on their test results. The hiring team sees the quantitative assessment scores first, before any identifying information, such as the candidate’s name, resume, or photo, is revealed.
  2. Anonymized Candidate Profiles: This process ensures that personal details, including gender, age, education level, or other protected demographic characteristics, are not visible to the hiring manager during the initial decision-making phase, ensuring the selection is based purely on objective performance.

By focusing on competence and potential, gamification effectively expands and diversifies the talent pool.

Measuring performance and validating investment

Does gamification in recruitment really deliver results?

Gamification in recruitment is definitely supported by research and statistical evidence demonstrating measurable, tangible results. It offers concrete improvements across key areas of the talent lifecycle.

Quantifiable evidence of success: metrics that matter

The performance of gamified processes can be quantified through various metrics:

  • Engagement: The interactive nature of gamified experiences significantly increases user commitment. Engagement rates show a 48% increase when the work experience is gamified, and 85% of users state they would spend more time using gamified software.
  • Efficiency: Gamified skills assessments dramatically compress the hiring timeline. Data supports a 40% reduction in the interview cycle and a 62% higher offer ratio, demonstrating accelerated progression through the funnel.
  • Retention: Leveraging gamification in the onboarding process has shown a documented capability to reduce employee turnover rates from 25% to 8%.
  • Desirability: The modern approach makes the employer brand more attractive, with 78% of applicants viewing employers with gamified hiring processes more favorably.

Calculating Return on Investment (ROI): The strategic view

Measuring the return on investment (ROI) from gamification presents unique challenges. While the operational results (e.g., reduced TTH) are robust, quantifying the financial ROI can be difficult due to the complex cost structure. Initial development, continuous creative updates (avatars, new challenges), ongoing community management and policing, and crucial compliance/legal costs can cause the overall cost of recruitment-focused games to escalate.

To mitigate this complexity, HR leaders must frame gamification as a strategic infrastructure investment characterized by high capital expenditure (CapEx) and continuous operational expenditure (OpEx). ROI validation must therefore shift from short-term transaction costs to longitudinal metrics, focusing on the quality of hire (QoH) and the cost savings associated with reduced attrition and significantly shorter TTH. 

Metrics for evaluating gamification ROI and success

The success of a gamified recruitment system is best evaluated by comparing baseline hiring data against post-implementation results across several key performance indicators (KPIs).

Metrics for Evaluating Gamification ROI and Success

The future of interactive Talent Acquisition

Gamification represents a foundational, unavoidable shift toward a more insightful, fair, and immersive approach to talent acquisition, positioning it as a significant component of the future of hiring. As technology continues to evolve rapidly, gamification is moving beyond novelty and becoming a necessity for maintaining candidate engagement and improving assessment accuracy.

AI-Powered Adaptive Assessments and Hyper-Personalization

The next evolution of gamified hiring will be driven by artificial intelligence (AI). Future game-based assessments will be adaptive, dynamically adjusting their difficulty, pacing, and scenario complexity in real time based on how candidates perform. This adaptation ensures the assessment is neither too easy (failing to measure peak performance) nor too hard (leading to frustration and dropout), thereby capturing the candidate's true capacity and maximizing the predictive insight collected.

Immersive reality (VR/AR) simulations

Virtual Reality (VR) and Augmented Reality (AR) are poised to dramatically increase the fidelity of gamified assessments. Immersive environments will move assessments closer to the physical reality of the actual job. This technology will enable the testing of complex, integrated competencies that are difficult to measure in a flat digital environment, such as collaboration under stress, fine motor skill precision, or complex spatial reasoning within a simulated work site. The use of VR/AR makes assessments feel increasingly like real work, providing unprecedented behavioral data.

Predictive analytics and performance mapping

The future of talent technology will prioritize the closure of the feedback loop. Advanced tools will correlate gamified assessment data directly with long-term job performance, tenure, and turnover metrics. By mapping the initial behavioral data captured during the game to subsequent on-the-job success, organizations can continuously refine and validate their predictive models, ensuring the assessments are measuring precisely what they are designed to measure—future success.

Ethical design and algorithmic governance

As the mechanisms for data collection become increasingly sophisticated, the emphasis on ethical design and fairness must increase commensurately. Transparency in assessment design and robust algorithmic governance are becoming critical requirements. HR leaders must insist on clear validation studies for any proprietary assessment algorithms, demanding proof of non-bias and external certification, ensuring that fairness remains a core tenet of technological adoption.

The trajectory of talent acquisition indicates that gamification is fundamentally shifting the hiring process to become smarter, faster, and more effective, underpinned by principles from organizational psychology and validated by technology. Its successful implementation allows companies to identify talent based on objective potential rather than subjective credentials. The strategic question for HR leadership is not whether gamification works, but how quickly the organization can strategically and effectively integrate it into its core hiring methodology.

Data-Driven Recruiting: How to Hire Smarter With Analytics

Data-Driven Recruiting (DDR) represents a fundamental strategic shift, transforming Talent Acquisition (TA) from a reactive, cost-based administrative function into a proactive, strategic partner.

DDR mandates the replacement of subjective judgment and intuition ("gut feelings") with verifiable, quantitative evidence across the entire talent lifecycle. By applying advanced analytics and leveraging statistical modeling, TA leaders gain the capability to secure executive budget approval by proving a verifiable Return on Investment (ROI). This report details the strategic necessity of this transition, outlining the essential analytical components.

Why conventional hiring falls short: The high cost of intuition

Traditional, intuition-led hiring processes introduce significant risks and costs that materially impede organizational performance, often leading to selection errors and high turnover.

The subjectivity trap: gut-based bias and selection error

Conventional hiring methods struggle to provide objective indicators of future job performance. Traditional, unstructured job interviews are notably poor predictors of subsequent success. These interactions are often highly subjective, allowing interviewers to judge candidates based on superficial or non-competency-related traits such as confidence or personal charisma, rather than actual job-relevant abilities.

Furthermore, reliance on human judgment at the screening stage actively reinforces biases that modern organizations strive to eliminate. Studies confirm that human recruiters are highly susceptible to unconscious bias when reviewing resumes and conducting interviews. 

This subjectivity introduces a critical bias-prediction paradox. If the selection process is fundamentally biased, it inevitably leads to non-optimal talent choices. Non-optimal selection, in turn, results in high early turnover and significant operational mis-hires. Therefore, implementing structured, data-supported assessment mechanisms is not merely a Diversity, Equity, and Inclusion (DEI) initiative; it is a direct operational necessity for reducing financial and performance risk. Methods like structured interviews and work sample tests—which are confirmed to be 29% more predictive of job performance than traditional interviews—are essential for overcoming this paradox.

Hidden inefficiencies and cost leakage

Without objective, measurable data guiding decisions, conventional processes fall prey to inefficiencies and the wasteful "Post and Pray" mentality, where recruiters passively wait for candidates rather than strategically targeting talent pools. When relying on poorly integrated or legacy Human Capital Management (HCM) systems, the process requires substantial manual data collection, which is non-compliant, time-consuming, and prone to critical human error.

The financial damage caused by ineffective screening is substantial. Recruitment processes lacking predictive rigor frequently result in mis-hires, sometimes referred to as "misfires." 

What is data-driven recruiting?

Data-Driven Recruiting (DDR) is the systematic process of collecting, analyzing, and applying quantitative insights from diverse talent acquisition sources to replace subjective intuition with objective evidence, thereby improving decision accuracy and predictable long-term outcomes.

Formal definition and strategic mandate

Fundamentally, DDR is the practice of making hiring decisions based on a wide variety of data sources that extend far beyond traditional measures like resume screening and interview feedback. A team committed to DDR continuously tracks the success of its process using a range of recruiting metrics, subsequently using the derived insights to iteratively refine and increase overall effectiveness.

Core components: The data ecosystem

The foundation of DDR rests upon a robust data ecosystem. The primary data sources include the organization’s HR technology stack, specifically the Applicant Tracking System (ATS) and specialized candidate assessment solutions. Data is strategically collected across the entire recruitment lifecycle:

  • Sourcing Data: Tracking effectiveness and cost-efficiency of channels (job boards, social media, referrals).
  • Selection Data: Objective scores from technical assessments, structured interview ratings, and work sample tests.
  • Experience Data: Candidate satisfaction (e.g., Net Promoter Score) and time elapsed between stages.
  • Post-Hire Data: Retention rates, new hire performance metrics, and productivity scores.

This approach represents a shift from basic HR reporting (describing historical outcomes) to predictive modeling. Predictive analytics utilizes historical data, statistical algorithms, and machine learning techniques to forecast future outcomes, allowing TA teams to predict which candidates are most likely to succeed in specific roles based on prior hiring success and retention patterns. 

Key benefits backed by data: measuring strategic ROI

The shift to DDR yields direct, measurable improvements across operational efficiency, financial health, and long-term workforce quality.

Financial optimization and cost savings

Data transparency allows organizations to rigorously track and optimize spending. By systematically identifying the most effective sourcing channels and implementing objective evaluation tools, organizations can deploy blind hiring and structured evaluations, which not only reduce unconscious bias but also minimize the frequency of costly mis-hires

Accelerated efficiency and speed

Data-driven approaches dramatically accelerate the speed of the hiring process by replacing manual steps with automated, optimized workflows. The implementation of predictive analytics accelerates decision-making by prioritizing candidates who match success criteria. Sourcing data can confirm that leveraging employee networks, such as through employee referral programs, is highly effective, with referral hires being onboarded 55% faster than candidates sourced through traditional means. 

Boosting quality, retention, and productivity

The primary strategic benefit of DDR is the ability to consistently improve the quality and tenure of new hires. Predictive analytics models, when implemented effectively, have been shown to reduce employee turnover rates by up to 50%. The ability to accurately predict success and retention simultaneously yields a substantial positive multiplier effect: reduced turnover inherently means lower CPH (fewer replacement hires required) and a higher overall Quality of Hire (QoH).

Real-world applications validate this impact:

  • Wells Fargo utilized predictive analytics to assess millions of candidates, leading to a 15% improvement in teller retention and a 12% improvement in personal banker retention.
  • A major UK fashion retailer, addressing an annual staff turnover rate of 70%, partnered with an analytics provider and achieved a 35% reduction in staff turnover by building a predictive model based on characteristics of high-performing, long-tenured employees.

Furthermore, structured, bias-free hiring processes inherently increase workforce diversity. The link between diversity and financial performance is strong, as companies with diverse management teams report 19% higher innovation revenue.8

Establishing the data foundation for TA success

A functional DDR strategy must be built on a rigorous foundation of objective metrics, moving beyond surface-level reporting to complex diagnostic calculations.

1. Fundamental velocity and efficiency metrics

  • Time-to-Fill (TTF): This critical metric measures the duration from the official approval of a job requisition until the successful candidate accepts the offer. It measures the TA function's efficiency in meeting organizational staffing needs.
  • Time-to-Hire (TTH): This focuses on the candidate experience, measuring the time elapsed from the candidate’s initial application submission to the final acceptance of the job offer.

2. Financial health metric: Cost-Per-Hire (CPH)

Cost-Per-Hire (CPH) is the average standard formula used to determine the total financial investment associated with securing one new employee.

A granular understanding of cost components transforms CPH from a simple reporting number into a powerful diagnostic tool for budget optimization:

  • Total Internal Costs include recruiter salaries, training, the expense of HR technology (ATS, CRM), and employee referral bonuses.
  • Total External Costs encompass direct outsourcing expenses such as job board fees, advertising costs, agency retainers, specialized pre-screening expenses, and candidate travel/accommodation.

By dissecting the CPH into internal versus external costs, TA leaders can diagnose specific financial inefficiencies. For example, if external costs are disproportionately high but the Quality of Hire remains low, the diagnosis suggests the sourcing channels are ineffective, and the budget must be reallocated. If internal costs are high relative to the number of hires, the internal process itself may be too long or resource-intensive. This analysis allows CPH to guide strategic budget reallocation for maximum ROI.

Cost-Per-Hire (CPH) Component Breakdown

3. Strategic metric: Quality of Hire (QoH)

Quality of Hire (QoH) is the most critical strategic metric, representing the long-term contribution of a new employee to organizational success relative to the pre-hire expectations.

The customizable nature of QoH

QoH is a complex, descriptive metric that must integrate both quantitative and qualitative data points; there is no single, universally agreed-upon standard calculation. Organizations must tailor the QoH formula, defining and weighting specific predictors based on departmental or strategic priorities.

The alignment of QoH inputs with specific business outcomes is paramount. By weighting performance metrics highly (e.g., 45%), the TA function implicitly commits to hiring individuals who achieve quantifiable, non-HR business KPIs, such as sales targets, code quality metrics, or customer satisfaction scores. The customization of QoH is the defining analytical act that aligns TA strategy directly with overall organizational performance.

A typical QoH calculation utilizes a weighted average structure.

Quality of Hire (QoH) Predictor Weighting Example

Elevating quality of hire: The role of advanced technical screening analytics

For roles requiring specialized, complex skills—particularly in engineering and technology—the "Core/Technical Skills Score" component of QoH (which may carry a 30% weighting or more) is notoriously difficult to measure objectively using traditional methods. Technical screening platforms address this challenge by providing verifiable, predictive data.

Advanced technical screening tools move assessment beyond superficial interviews by generating tangible data points on a candidate's actual aptitude and problem-solving methodology:

  • Spotting top performers with granularity: The platform enables recruiters to easily identify candidates who score above a specific percentile based not just on their total score, but also on granular factors such as time taken to complete the assessment or relevant work experience. This focus ensures that resources are concentrated early in the pipeline on the most promising talent.
  • Process analysis via codeplayer: The Codeplayer feature records every keystroke a candidate makes, replaying the session as a video that includes indicators for successful or unsuccessful code compilations. This provides rich qualitative evidence that complements the quantitative score, offering deep analysis of a candidate's underlying logical and programming skills. This data is invaluable for enhancing the post-assessment interview, transitioning the conversation from simple scoring verification to a nuanced discussion of problem-solving methodology, which is highly predictive of on-the-job efficacy.
  • Ensuring Assessment Integrity with Question Analytics: The accuracy of QoH relies entirely on the quality of the pre-hire assessment. HackerEarth provides a "health score index" for each question, based on parameters like the degree of difficulty, programming language choice, and historical performance data.  By ensuring the assessment content is relevant, high-quality, and reliable, the accuracy and predictive power of the technical evaluation are maximized, directly improving confidence in the final QoH score.
  • Test Effectiveness Measurement: Test Analytics features measure the overall effectiveness and difficulty of the assessment through hiring funnel charts. By tracking metrics such as the percentage of candidates who pass, the completion time, and the score distribution, TA teams can continuously refine the assessment structure, ensuring it functions as a strong, reliable predictor of future job performance.

Setting SMART recruiting goals: translating insights into actionable targets

Data analysis provides diagnostic insights, but strategic movement requires formalizing these insights into measurable objectives using the SMART framework.

The SMART framework ensures that goals are Specific, Measurable, Achievable, Relevant, and Time-bound. This structure translates high-level ambition (e.g., "hire better") into tactical accountability (e.g., "improve QoH by 15% in Q3").

Developing data-informed goal statements

Effective SMART goals integrate metrics (like QoH or CPH) with process improvements (like implementing skills assessments or referral programs) 

  • Quality-Focused Goal: Increase new hire performance ratings (a QoH predictor) by 15% within their first year by implementing structured interviews and advanced technical skills assessments by Q3.
  • Diversity-Focused Goal: Increase representation of women in technical roles from 22% to 30% by Q4 2025 through expanded university partnerships and revised job description language.
  • Efficiency-Focused Goal: Reduce time-to-fill for technical positions from 45 to 30 days by implementing a talent pipeline program and a dedicated hiring event strategy.
  • Financial Goal: Decrease cost-per-hire for sales positions by 18% (from $4,500 to $3,690) within six months by optimizing job board spending and implementing an enhanced employee referral program.

Strategic success is achieved when these goals are consistently tracked and visualized in a central dashboard.

Implement Tools and Train the Team

A strategic investment in technology is mandatory. Expert analysis indicates that organizations must invest in a dedicated TA platform. Relying solely on the bundled Applicant Tracking System included in a core HCM system is often insufficient, as these general HR tools rarely provide the specialized reporting, deep integrations, or dynamic, talent-centric analytics required for a successful DDR strategy. Dedicated platforms, such as technical screening analytics tools, provide the objective data (e.g., Codeplayer scores) that generic systems cannot generate.

Simultaneously, the TA team must undergo intensive training to foster data literacy, which is defined as the knowledge and skills required to read, analyze, interpret, visualize, and communicate data effectively. Without the competency to interpret dashboards and apply quantitative insights, recruiters will default back to subjective judgment.

Finally, organizations must integrate the dedicated TA platform with the core HCM provider to ensure data governance and break down organizational silos.

Real-World Case Studies: Quantifiable Success in Data-Driven TA

The strategic value of DDR is best demonstrated through quantifiable improvements across the core metrics of speed, cost, and quality.

Case A: Accelerating Time-to-Hire through predictive screening

A major technology firm faced a critical organizational constraint: a time-to-fill (TTF) averaging 90 days for core software engineering roles, largely due to lengthy, subjective interview loops and inefficient early-stage screening.

The firm implemented predictive analytics to rapidly score technical candidates based on standardized, objective early assessment data, similar to the high-speed evaluation utilized by firms like ChinaMobile. They optimized their technical screening process using objective platform analytics, identifying top-performing candidates within the first 48 hours of assessment completion.

Result: By replacing manual screening with data-driven prioritization, the firm reduced its time-to-fill for engineering roles by 45 days, achieving an efficiency gain of approximately 50%. This acceleration enabled the organization to onboard mission-critical teams faster, maximizing their market advantage.

Case B: The retention turnaround via data modeling

A financial services company experienced damaging early-stage turnover (exceeding 20% annually) in their high-volume service roles, incurring massive recurrent training and replacement costs.

The company performed a deep analysis of historical workforce data to identify key characteristics of its most retained and highest-performing employees. This data was used to construct a customized QoH predictive model, which heavily weighted factors such as objective assessment scores and indicators of cultural fit during the selection process, mirroring the strategy that yielded positive results for Wells Fargo and a leading UK retailer.

Result: Within a single year, the focused, data-driven hiring strategy achieved a 15% improvement in retention for their high-volume positions. This retention improvement translated directly into reduced recruitment backfill costs and hundreds of thousands of dollars in savings on training expenses, consistent with the trend that predictive analytics significantly enhances long-term retention.

Do’s and Don’ts: Navigating Common Pitfalls and Ensuring Strategic Success

DO’s: Best Practices for Strategic Deployment

  • DO: Invest in a Dedicated TA Platform: Talent acquisition is a dynamic, specialized function that requires best-of-breed technology for powerful reporting and deep data analytics. Specialized systems, such as advanced technical screening platforms, provide unique, objective insights (like Codeplayer analysis) that generic HCM suites are incapable of generating.
  • DO: Share Data Cross-Functionally: Ensure seamless integration between your specialized TA platform and your core HCM system. Integrating the entire HR technology stack breaks down data silos, preventing misinformation and guaranteeing that pre-hire assessment data is correctly linked to post-hire performance and retention data for accurate QoH validation.
  • DO: Standardize Assessment: Implement structured, validated assessments—including structured interviews and work sample tests—that produce reliable, quantitative data. These methodologies are statistically proven to be the most accurate predictors of job performance, removing subjective bias from the selection stage.

DON’Ts: Common Pitfalls and Mistakes

  • DON’T: Rely Only on HCM Bundled Tools: This common mistake prevents the TA function from achieving the necessary focus and analytical depth required for strategic decision-making. Recruitment success requires technology dedicated to the entire talent acquisition lifecycle.
  • DON’T: Ignore Context in Benchmarking: While comparing performance against external industry benchmarks is useful, blindly chasing average metrics for Time-to-Hire or CPH without critically assessing the unique context of the organization (e.g., highly specialized roles, market scarcity, or company size) leads to flawed strategies. The primary goal is internal optimization based on customized QoH targets, not achieving external vanity metrics. A higher CPH may be entirely justified if it secures exceptionally rare and high-impact talent.
  • DON’T: Track Too Many Irrelevant Metrics: Over-complicating the system by tracking dozens of marginally relevant metrics dilutes focus and obscures truly actionable insights. Focus limited resources on 3–5 core, high-impact KPIs (QoH, CPH, TTF) that are clearly tied to strategic business objectives.
  • DON’T: Operate with Siloed Data: Separate recruitment data analysis from core HR data storage. This segregation leads to errors, wasted resources, and profound misalignment between recruiting and post-hire operations.

Frequently Asked Questions (FAQs)

What is data-driven recruiting?

Data-driven recruiting is the systematic process of collecting, analyzing, and applying quantitative insights from various talent acquisition sources (ATS, assessments, HRIS) to replace subjective intuition with objective evidence, thereby improving decision accuracy and predictable outcomes like quality of hire and retention.

What is an example of a data-driven approach?

A practical example involves using predictive analytics to combine objective pre-hire assessment scores (e.g., technical skill scores verified by a Codeplayer analysis) with historical post-hire performance data. This analysis yields a regression model that can automatically and objectively predict which new candidates possess the strongest likelihood of achieving high performance and retention.

What are the four pillars of recruiting?

The term "four pillars of recruiting" refers to two distinct strategic frameworks. It may refer to the four components of recruitment marketing: employer brand building, content strategy, social media recruiting, and lead nurturing. Alternatively, it often refers to the core framework for talent acquisition strategy known as the "4 B's": Build, Buy, Borrow, and Bridge, which dictates how talent shortages are strategically addressed.

How to create a data-driven recruiting strategy?

A successful strategy follows a systematic five-phase playbook: 1) Audit the current subjective process to map the candidate journey; 2) Define and select core, measurable KPIs (QoH, CPH, TTF); 3) Set SMART, context-specific goals; 4) Invest in specialized technology and conduct thorough data literacy training; and 5) Implement a continuous review cycle for constant iteration and improvement based on measurable results.

Candidate Experience best practices to elevate your Recruitment Process in 2025

Defining candidate experience for the modern talent landscape

Candidate Experience (CX) is a collection of perceptions and emotions a job seeker develops regarding an organization throughout its hiring lifecycle. This journey begins long before the application, starting with the initial job search and exposure to employer brand, and extending through the screening methods, interview stages, final decision-making, and concluding with the onboarding process, regardless of whether the candidate is hired.

A robust CX is not merely a courtesy; it acts as a critical determinant of an organization’s ability to attract, select, and retain high-quality talent in a competitive environment.1

While the term Candidate Experience shares its acronym with Customer Experience (CX), their relationship within a business context is nuanced. Both focus on delivering positive interactions, yet Candidate Experience operates within a two-way evaluative process where the stakes are inherently higher. Candidates are rigorously vetting the company culture and operational professionalism just as intensely as the company is assessing their fit. 

The recruitment process itself is a deeply personal and high-stakes brand touchpoint for the applicant. A critical strategic realization for talent leaders is that a poor candidate experience can translate directly into lost customer loyalty and potential revenue. The manner in which a company manages its hiring pipeline becomes a public barometer of how it values its people, setting the foundation for the subsequent employee experience, which in turn, drives the eventual customer experience.

This competitive pressure is coupled with a pronounced shift in candidate expectations regarding speed and communication. Candidate patience is diminishing rapidly, giving rise to what is termed the "ghosting epidemic." 

This low tolerance for ambiguity necessitates that recruiters prioritize transparency and consistency across all stages of the pipeline.

Simultaneously, the industry is accelerating its pivot toward skills-based hiring. Traditional credentials are declining in perceived value; only 41% of job seekers today believe a college degree is "very important" in the job market. This fundamental change increases the demand for objective, relevant, and transparent assessments that validate a candidate’s practical abilities over academic qualifications, making the fairness and relevance of the evaluation stage a critical component of the overall candidate experience.

Why do you need to invest in candidate experience?

Investing in candidate experience yields measurable returns that extend far beyond simply filling a vacancy. The positive or negative nature of the hiring journey directly influences brand perception, future talent attraction, and financial performance.

Reputation management and business impact

A negative candidate experience has immediate and long-lasting reputational consequences. When candidates feel poorly treated, they act as active detractors within their professional networks and on public review sites. This digital word-of-mouth can inflict severe damage on an organization's employer brand, deterring future high-quality applicants. 

Talent attraction and pipeline health

The quality of the candidate experience determines an organization's long-term talent pipeline health. Providing constructive feedback and maintaining respectful communication makes talent four times more likely to consider applying to the company for future roles. This passive replenishment of the talent pipeline is highly cost-effective, leveraging past recruitment efforts. In contrast, 80% of job seekers report that they would not reapply to a company that failed to notify them of their application status.

Offer acceptance and quality of hire

Candidate experience heavily influences the final decision-making phase. Between 80% and 90% of candidates state that a positive or negative experience can change their minds about accepting a role or working for a company. 

The interview stage is particularly vulnerable: negative interactions during interviews cause 36% of candidates to decline offers, highlighting that talent acquisition teams must focus relentlessly on interview fairness and professionalism. 

Quantifying the strategic returns of positive candidate experience

Candidate experience best practices you should implement

1. Clear, transparent, and skills-focused job descriptions

The job description is the foundational document of the candidate journey, serving as the first formal point of communication. Organizations must make job descriptions highly specific, behavioral, and skills-focused. 

  • For roles in technical fields, this specificity is paramount. Instead of using generic phrases such as "develop software," the description should define specific technical expectations, such as "design and implement RESTful APIs in Python".
  • Furthermore, defining how success is measured (e.g., "deliver error-free releases at least 90% of the time") helps candidates accurately assess their ability to meet the role's demands.
  • By highlighting transferable skills and emphasizing demonstrable competence—such as problem-solving or coding proficiency—over strict adherence to degrees or certifications, recruiters align with the modern focus on skills-based hiring.

This approach also recognizes that only 41% of job seekers consider a college degree "very important" in today's market.

Similarly, transparency must extend to compensation. 

  • Nearly half (47%) of job seekers prioritize knowing salary details before they apply. Explicitly listing the salary range upfront demonstrates respect for the candidate’s time and serves as an effective initial filter, ensuring that applications received are from candidates whose expectations are already aligned with the opportunity.

2. Simplified, mobile-optimized application process

Application friction is a primary driver of candidate drop-off. Lengthy or impersonal application processes are frustrating and a significant barrier for high-quality candidates.

Organizations must recognize that the application conversion rate benchmark is low; for e-commerce, average conversion rates are often under 2%, suggesting that recruitment processes, which demand more personal effort, must be exceptionally streamlined to succeed. The mandate for a simplified process begins with a mobile-first approach. 

  • Over 61% of job seekers utilize mobile devices to apply for jobs. The application flow must adhere to modern mobile UX principles, prioritizing simplicity, clarity, and accessibility. This involves avoiding overly complex, clunky portals and ensuring forms are responsive and easy to navigate on small screens.
  • Recruiters should implement technology that minimizes manual data entry. Features such as automatic resume parsing, LinkedIn integration for auto-filling fields, and the critical "save progress" functionality prevent highly qualified applicants from abandoning an application halfway through.

3. Establishing hyper-personalized, timely Communication

The lack of timely and clear communication is consistently cited as the number one complaint from candidates, often leading to resentment and public criticism. With candidates assuming they have been ghosted after just one week of silence, rapid responsiveness is non-negotiable.

  • Automated tools are essential for achieving the required speed and consistency. Recruiters should utilize automated emails, texts, and chatbots to provide instant confirmation of application receipt, next steps, and status updates.
  • The use of conversational AI and LLM-powered virtual assistants can handle high-volume FAQs and initial pre-screening, a practice that has been shown to result in up to a 3x improvement in application completion rates and a 25% rise in candidate satisfaction scores. These automated touchpoints ensure that candidates never feel neglected.

However, automation must serve as a foundation for, not a replacement of, personalized engagement. To foster true connection, outreach must be hyper-personalized. This means moving beyond simply inserting a candidate's name. A practical strategy for enhancing this personalization is to ask candidates early in the process how they prefer to be contacted—via email, text, or phone—allowing the recruiter to tailor the interaction channel itself.

4. Use objective technology for seamless interviews and screening (The skills-first approach)

A foundational principle of excellent candidate experience in 2025 is the reliance on objective, skills-based evaluation methods that candidates perceive as transparent and fair.

Technical skills assessments, such as structured coding challenges or domain-specific simulations, are highly effective. By objectively evaluating candidates based on their actual skills, organizations can select individuals who are truly capable of doing the job, resulting in a reduction in bad hires and improved talent accuracy.

Furthermore, the format of the assessment profoundly affects the experience. Studies indicate that 62% of candidates experience significant anxiety during live technical interviews. In contrast, using take-home coding tests or simulated work environment challenges reduces this performance-limiting stress. This format allows candidates to demonstrate real-world problem-solving skills, conduct necessary research, and explore complex problems in an environment that more closely mirrors actual working conditions. 

5. Provide real-time, constructive feedback 

Providing timely, specific feedback is the most correlated factor with positive Candidate Net Promoter Scores (NPS), particularly among rejected candidates. Talent is four times more likely to consider applying again to a company that offers constructive feedback, demonstrating the long-term value of this practice.

To ensure feedback is effective, recruiters should adhere to a rigorous protocol:

  1. Timeliness: Feedback must be delivered as soon as possible after the interview or assessment, ideally within 24–48 hours, while the information is fresh in the candidate’s mind.
  2. Structure and objectivity: Feedback should be balanced, including both positive reinforcement of strengths and constructive identification of areas for improvement. It must remain professional, tied directly to the skills and requirements of the role, and avoid personal opinions.
  3. Actionability: The constructive elements must be actionable, offering clear, practical suggestions for improvement that the candidate can apply in future opportunities, transforming the rejection into a valuable learning interaction.

Delivering a generic, auto-generated rejection email is viewed as disrespectful and can immediately damage trust.

6. Create an inclusive, bias-free recruitment process

Ensuring fairness and inclusivity is a fundamental best practice, not only for ethical reasons but also for mitigating legal and reputational risk. This practice must now extend to the governance of automated tools used in screening. AI systems, particularly those powered by Large Language Models (LLMs), learn from historical data that often reflects and reinforces societal biases, creating risks of discrimination in hiring decisions.

Recruiters must adopt several strategies to mitigate both human and algorithmic bias:

  • Structured interviews: 72% of employers are now using structured interviews to standardize the evaluation process. By using a standard set of questions and clear scoring rubrics, organizations ensure that all candidates are assessed against the same objective criteria, significantly reducing the impact of unconscious bias.
  • Technological anonymization: Dedicated video interviewing and assessment software should be used to monitor for and reduce bias. Advanced platforms can anonymize applications and even transcribe speech to text during screening, allowing hiring managers to focus purely on skills, experience, and talent. Recruiters must prioritize accessible, intuitive platforms and ensure candidates are reassured that technical difficulties will not count against them.
  • Inclusive design: Job roles should be designed to be flexible by default, a practice that demonstrably increases applications from diverse groups, such as women. Job descriptions must avoid coded language and irrelevant requirements, ensuring that the roles are accessible to marginalized groups.

Critically, true inclusivity in 2025 demands rigorous AI governance. The "black box" nature of many AI algorithms, which obscures how decisions are reached, presents an ethical challenge. 

Key Metrics to Track:

  1. Candidate Satisfaction Scores (CSAT/NPS): This is the most direct gauge of sentiment and willingness to refer. Industry benchmarks show that the staffing industry Candidate NPS rose significantly to 30 in 2024. 
  2. Drop-Off Rates (by stage): Tracking where candidates abandon the process pinpoints friction. High drop-off rates often signal a too-lengthy application or assessment process, or a lapse in communication.
  3. Time-to-Hire (TTH) and Time-to-Contact: These operational metrics reflect efficiency and responsiveness. The average TTH is approximately 42 days, and given candidates' impatience (assuming ghosting after one week), reducing this cycle time is critical to maintaining positive sentiment.
  4. Offer Acceptance Rate: This metric serves as a final quality check on the entire candidate journey, indicating whether the experience was compelling enough to secure the top talent.

Conclusions and future outlook

The strategic management of Candidate Experience (CX) has become a primary driver of talent acquisition success in the competitive 2025 landscape. The central mandate for recruiters is the shift from transactional processes to relationship-based nurturing, grounded in fairness, transparency, and speed.

Moving forward, sustained CX excellence hinges on three strategic priorities:

  1. Prioritizing objectivity and fairness: The demand for fairness necessitates the widespread adoption of structured hiring methods and skills-based assessment technologies. By moving away from subjective evaluation towards objective measures of competence, organizations not only enhance the candidate experience but also mitigate the high risks associated with unconscious human bias and algorithmic bias in AI systems.
  2. Mastering communication velocity: Given the candidate's low threshold for perceived ghosting (one week of silence), rapid communication is mandatory. This requires leveraging LLM-powered automation for instant updates while using personalized data to maintain a high-touch, human connection.
  3. Establishing robust AI governance: HR leaders must ensure ethical oversight as agentic AI integrates deeper into recruitment. This means demanding transparency (XAI) and institutionalizing regular bias audits to ensure technology serves as an ally in reducing bias, rather than a system that reinforces historical inequalities.

Organizations focused on attracting elite technical talent must rely on objective assessment to fulfill the modern candidate's demand for a fair, skills-based evaluation.

FAQs: Candidate Experience Best Practices

How to make candidate experience better?

To improve the candidate experience, organizations must strategically focus on three fundamental areas: enhance speed by reducing Time-to-Hire and Time-to-Contact metrics; mandate transparency by publishing clear, skills-focused job descriptions and communicating next steps consistently; and ensure objectivity by implementing structured interviews and objective skills assessments.

What is the best candidate experience?

The best candidate experience is characterized by genuine respect for the candidate's time and effort, personalized communication that acknowledges their unique background, and a clear, objective evaluation process. This experience makes the candidate feel valued and ensures they are assessed based purely on the demonstrable skills relevant to the job, regardless of whether they are hired.

How to measure candidate experience?

Candidate experience is effectively measured by tracking a combination of operational efficiency metrics, such as Time-to-Hire, Drop-off Rates at each stage, and Offer Acceptance Rates, alongside subjective sentiment scores. The most critical sentiment metric is the Candidate Net Promoter Score (NPS) and Candidate Satisfaction (CSAT), which should be collected via short, stage-specific surveys sent immediately after key interactions to capture timely and accurate feedback.

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